Init: +1. Senses: Perception +4. Ac: 12, touch 11, flat-footed 11 (+1 armor, +1 Dex).
Hp: 20 (3d8+3).
Fortitude: +2. Reflex: +4. Will: +3; +4 vs. bardic performance, language-dependent, and sonic.
Speed: 30 ft.. Melee: mwk dagger +4 (1d4–1/19–20). Ranged: dagger +3 (1d4–1/19–20). Special Attacks: bardic performance 10 rounds/day (countersong, distraction, fascinate, inspire competence +2, inspire courage +1). Strength: 8. Dexterity: 13. Constitution: 12. Intelligence: 14. Wisdom: 10. Charisma: 15.
Base Attack: +2. Cmb: +1. Cmd: 12.
Feats: Skill Focus (Bluff), Spell Focus (enchantment), Weapon Finesse.
Skills: Appraise +6, Bluff +11, Diplomacy +8, Disguise +8, Intimidate +6, Knowledge (arcana, nobility) +7, Knowledge (local) +9, Perception +4, Perform (act, dance) +8, Perform (sing) +7, Sense Motive +5, Spellcraft +8.
Languages: Common, Elven, Infernal. Special Qualities: bardic knowledge +1, versatile performance (act). Combat Gear: potion of invisibility. Other Gear: masterwork dagger, bracers of armor +1, 48 gp.
bard spells known: (CL 3rd; concentration +5)
1st (4/day)-charm person (DC 14),cure light wounds (DC 13), hypnotism (DC 14), sleep (DC 14)
0 (at will)-daze (DC 13), detect magic, light, lullaby (DC 13), mage hand, resistance
Tactics
During Combat The bard uses bardic performance to bolster his entourage, and spells to impede enemies.
Celebrity bards love the spotlight and their throngs of admiring fans.
Tremin Kaylos
An up-and-coming local star, Tremin is the son of a crime boss. He uses his social clout to smear rivals.